Null-A
From the pen of science fiction writer John Wright comes a sequel to A.E. van Vogt's The World of Null-A and The Pawns (or Players, depending on your edition) of Null-A (the less said about Null-A Three, the better). Will Null-A Continuum fare better than Kevin J. Anderson's sequel to van Vogt's classic Slan? I hope so.
The mystery, however...how come Tor/Orb came out with a handsome trade paperback of The World of Null-A but has not, several years later, done the same with The Players of Null-A. I see them out with Voyage of the Space Beagle this month...
It has been a long time since I've read Slan or the two Null-A books; I'll toss them on to Mount Toberead before getting into the sequels by these two puppies.
Posted by Fred Kiesche at July 13, 2008 01:01 PMSome of the vital vividness of van Vogt's best novels derives from his deliberately introducing a new plot element or significant character every 800 words. That's a breakneck imaginative pace: a lot of fireworks, but a whole sheaf of loose ends. Not easy to imitate!
Posted by: Robert W. Franson at September 14, 2008 02:28 AM